Friday, 21 March 2008

The head (part 4ish)



On the neck stage as you can see in the first image of this blog, the neck was pulled down after deleting the a third if the head, this presented measurable amount of trouble. What i found out is that depending on the angle that the view window all matters on the out come of the shape. i spent a good few hours with the neck shooting off to all sorts of angles and points, till i realised i had not selected all the vertex's on the cut aways shape. One the shape was to a satisfactory and i could deal with it, i created a loop running around the middle of the neck as can be seen in the second image of the blog, i then had to give it a shape of a neck because its easy to see that a neck is not a vertical line, therefor pushing the middle lines together and stretching the lower outer lines of the neck to give more stability.

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